This new write-up is set 'IMTU', which stretches back over the past 15 years or more. As such it does not use or incorporate any of the new GURPS:Traveller stuff ... and may even contradict minor points in GURPS:Traveller products like Behind The Claw. Because it is from my campaign it uses MegaTraveller rules (where applicable) and is set in the 'classic' era. Although it is set 'IMTU' I have tried to match all canon sources I could find (see note about GURPS:Traveller in the paragraph above). Astute readers may recognise the description of the warbots as being that of the Daleks from the Doctor Who TV series. More specifically Doctor Who and The Daleks (which was remade as a film with Peter Cushing). The blue, red, and black Daleks were featured in the film version (the TV series being only B&W at the time). On the other hand, readers who rely on that story only may be caught out: there are more than 3 different types and they are not restricted to the city only! |
(So from 1117 to 1202 the atmosphere is cleaned, the population increases from 20 thousand to 600 thousand, and the starport and TL are upgraded.) | ||||||||||||||||||
Rich detail maps use the mapping conventions developed over time by GDW (the original Traveller licence holder). These include displaying high population world names in all upper case, and/or in red for capitols. These conventions are enhanced by world type symbols defined and created by P-O "BeRKA" Bergstedt. The BeRKA system is as follows:
The definition for Glacier Worlds is further refined as any Terran World or Garden World where the PRIMARY star in the system is a dwarf, sub-dwarf, or is a main-sequence star of spectral class M3 to M9. |