Certificates
Introduction

William F. Hostman wrote an article on certification of characters which can be found on Freelance Traveller. I've decided to implement this in my campaigns but with some minor amendments to the list of Certificates/Tickets. The revised certificate list can be found below. In my campaigns the Imperial Navy tests for and awards these civilian qualifications to its personnel as a perk ... aiding retiring spacers to pursue a career in civilian spacing if they so wish.


Minimum Requirements (Basic Certificates)

Spacer Certificate
Computer-0
Vacc Suit-0
Language(Galanglic)-0

Medic Certificate
Medic-1


Minimum Requirements (Advanced Certificates)

Pilot Certificate
Pilot-1
Sensor Ops-1
Commo-0

Navigator Certificate
Computer-1
Navigation-1
Sensor Ops-1
Commo-0



Gunnery Certificate
Turret Weapons-1
Screens-0

Ship's Flight Physician Certificate
Medic-3
Admin-1
Steward-1



A certified pilot can also get 'rated' on specific ships. To get rated on a specific class of ship (eg. Beowulf class Free Trader) takes 1 month's general experience under the tutorage of a Master Pilot. Apply a -1 penalty to any piloting roll involving any ship class not experienced in (its possible to have gained the experience without the official tutorage and thus avoid the penalty yet not be 'rated').

A certified gunner can also get rated on specific weapons. To get rated on a specific type of weapon (eg. pulse lasers) takes 1 month's general experience under the tutorage of a Master Gunner. Apply a -1 penalty to any gunnery roll involving any turret weapon not experienced in (its possible to have gained the experience without the official tutorage and thus avoid the penalty yet not be 'rated').

A medic is experienced in one race (eg. humans) per medic skill level. Apply a -1 penalty to any medical roll involving any other race.


Steward (General) Certificate
Steward-1
Admin-0
Medic-0

Steward (Broker) Certificate
Admin-1
Broker-1
Trader-0

Steward (Purser) Certificate
Steward (General) Certificate
Admin-1


Engineer (General) Certificate
Electronics-0
Engineer-0
Gravetics-0
Mechanical-0

Engineer (Systems) Certificate
Computer-1
Electronics-1
Mechanical-1



Engineer (Drive) Certificate
Engineer-1
Gravetics-1

Engineer (Ship) Certificate
Engineer (Drive) Certificate
Engineer (Systems) Certificate
Admin-1



An engineer is familiar with one make of engine (eg. LSP) per engineering skill level. Apply a -1 penalty to any engineering roll involving an engine of unfamiliar make, or a -2 penalty to any engineering roll involving an engine made by a corporation of another state (eg. an Imperial engineer dealing with a Zhodani engine).


Minimum Requirements (Master Certificates)

Ship's Master (5th Class) Certificate
Admin-0
Commo-0
Interview-0
Legal-0
Navigation-0
Pilot-0
Sensor Ops-0
Steward-0
Vacc Suit-0

Ship's Master (4th Class) Certificate
any ADVANCED certificate
4 years as a merchant officer or
2 years as a IN officer or
2 years as a member of the IISS
Admin-0
Commo-0
Interview-0
Legal-0
Sensor Ops-0

Ship's Master (3rd Class) Certificate
Admin-1
Commo-0
Legal-0
Navigation-1
Pilot-1
Sensor Ops-1

Ship's Master (2nd Class) Certificate
Ship's Master (3rd Class) Certificate
Interview-1
Leader-1

Ship's Master (1st Class) Certificate
Ship's Master (2nd Class) Certificate
Instruction-1
Interrogation-1
Ship Tactics-1


Master Pilot Certificate
Pilot-3
Computer-1
Navigation-1
Sensor Ops-1
Admin-0
Commo-0

Master Gunner Certificate
Turret Weapons-3
Computer-1
Electronics-1
Mechanical-1
Admin-0
Screens-0
Sensor Ops-0



Master Engineer Certificate
Engineer (Ship) Certificate
Naval Architect-1
any 2 skills of:
- Admin-2
- Computer-2
- Electronics-2
- Engineer-2
- Gravetics-2
- Mechanical-2
Ship Tactics-1

Counsel Steward Certificate
4 years merchant service or
4 years IN service
Legal-3
Admin-2
Steward-2
Broker-1
Medic-1


 

     

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