The corsair is an armed ship, most commonly used by pirates or privateers to raid merchant spacecraft. Since piracy is illegal within the Imperium, it is hard to justify ownership of such a vessel. Most pirates are converted from more conventional craft and almost all specialised corsairs are custom designs. However, several examples of the Nishemani class have been encountered and this is the focus of a special JSB investigation. |
WARNING: *** DO NOT APPROCH *** This spacecraft should be considered hostile and all encounters must be reported to Imperial authorities immediately. |
CraftID: | Corsair, Type P, TL 15, MCr138.74 | ||||||||||||
Hull: | 396/990, Disp=440, Config=4USL, Armor=40G, Unloaded=3,090tons, Loaded=4,310tons | ||||||||||||
Power: | 17/34, Fusion=4,590Mw, Duration=20 | ||||||||||||
Loco: | 29/58, M-Drive=3, 11/22, J-Drive=2, Vacuum=2,850kph, NOE=190kph, Agility=2 | ||||||||||||
Commo: | Radio=System | ||||||||||||
Sensors: | EMMask, PassiveEMS=Interstellar, ActiveEMS=FarOrbit, EMSJammer=FarOrbit, Densitometer=HighPen/1km, Neutrino=10kw, ActObjScan=Rout, ActObjPin=Rout, PasObjScan=Rout, PasObjPin=Rout, PasEngScan=Simp, PasEngPin=Rout | ||||||||||||
Off: |
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Def: | DefDM=+5 | ||||||||||||
Control: | Computer=2 x3, Panel=HoloLink x905, Special=HoloHUD x5, LgHoloDisp x1 | ||||||||||||
Environ: | BasicEnv, BasicLS, ExtendLS, GravPlates, InertialComp, Comfort=3.63 | ||||||||||||
Accomm: | Crew=11 (Bridge=3, Engineer=3, Gunnery=3, Medical=1, Command=1), Staterooms=10, EmergLowBerth=5 | ||||||||||||
SubCraft: | None | ||||||||||||
Other: | Cargo=2,090kliters, Fuel=1,910kliters, ObjSize=Average, EMLevel=Faint | ||||||||||||
Picture by William H Keith, Jr